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Search Term: Topics: Computer software (charity campaign) >> Computer games (charity campaign),

Number of matches: 359

Computer software (charity campaign)

Critical Perspectives on Esports Hofmann, Annette R.; Camara, Pascal Mamudou; (ed.)

Critical Perspectives on Esports

Routledge, 2024
Hardback 70 875 HUF



Muniowski, Łukasz;

Sport and Video Games

Routledge, 2025
Paperback 20 994 HUF



Sport and Video Games Muniowski, Łukasz;

Sport and Video Games

Routledge, 2025
Hardback 76 125 HUF



Mitchell, Dale; Pearson, Ashley; Peters, Timothy D.; (ed.)

Law, Video Games, Virtual Realities: Playing Law

Routledge, 2025
Paperback 20 994 HUF



The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism Houghton, Robert;

The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism

D.S.Brewer, 2024
Hardback 49 875 HUF



Law, Video Games, Virtual Realities: Playing Law Mitchell, Dale; Pearson, Ashley; Peters, Timothy D.; (ed.)

Law, Video Games, Virtual Realities: Playing Law

Routledge, 2023
Hardback 73 500 HUF



Central and Eastern European Histories and Heritages in Video Games Mochocki, Michał; Schreiber, Paweł; Majewski, Jakub;(ed.)

Central and Eastern European Histories and Heritages in Video Games

Routledge, 2024
Hardback 70 875 HUF



The Digital Child: The Evolution of Inwardness in the Histories of Childhood Dervin, Daniel;

The Digital Child: The Evolution of Inwardness in the Histories of Childhood

Routledge, 2024
Paperback 20 994 HUF



Routledge Handbook of Esports Jenny, Seth E.; Besombes, Nicolas; Brock, Tom;(ed.)

Routledge Handbook of Esports

Routledge, 2024
Hardback 107 625 HUF



Video Games, Crime, and Control: Getting Played Steinmetz, Kevin F.; Grubb, Jonathan A.; (ed.)

Video Games, Crime, and Control: Getting Played

Routledge, 2024
Hardback 70 875 HUF



Video Games, Crime, and Control: Getting Played Steinmetz, Kevin F.; Grubb, Jonathan A.; (ed.)

Video Games, Crime, and Control: Getting Played

Routledge, 2024
Paperback 19 419 HUF



End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture DiTommaso, Lorenzo; Crossley, James; Lockhart, Alastair; Wagner, Rachel; (ed.)

End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture

De Gruyter Oldenbourg, 2024
Hardback 34 754 HUF



Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams Dyet, Matthew John;

Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams

CRC Press, 2024
Hardback 63 000 HUF



Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams Dyet, Matthew John;

Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams

CRC Press, 2024
Paperback 23 619 HUF



Asian Histories and Heritages in Video Games Kang, Yowei; Yang, Kenneth C. C.; Mochocki, Michał;(ed.)

Asian Histories and Heritages in Video Games

Routledge, 2024
Hardback 70 875 HUF



The Routledge Handbook of Role-Playing Game Studies Zagal, José P.; Deterding, Sebastian; (ed.)

The Routledge Handbook of Role-Playing Game Studies

Routledge, 2024
Hardback 112 875 HUF



The 21st Century in 100 Games Deshbandhu, Aditya;

The 21st Century in 100 Games

Routledge India, 2024
Paperback 17 319 HUF



The 21st Century in 100 Games Deshbandhu, Aditya;

The 21st Century in 100 Games

Routledge India, 2024
Hardback 70 875 HUF



Social Issues in Esports Tj?nndal, Anne; (ed.)

Social Issues in Esports

Routledge, 2024
Paperback 22 044 HUF



Esports and the Media: Challenges and Expectations in a Multi-Screen Society Torres-Toukoumidis, Angel; (ed.)

Esports and the Media: Challenges and Expectations in a Multi-Screen Society

Routledge, 2024
Paperback 10 494 HUF



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