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Search Term: Topics: Internet >> Games,

Number of matches: 441

Internet

Stream Big: The Triumphs and Turmoils of Twitch and the Stars Behind the Screen Grayson, Nathan;

Stream Big: The Triumphs and Turmoils of Twitch and the Stars Behind the Screen

Atria Books, 2025
Hardback 10 500 HUF



Monstrosity in Games and Play ? A Multidisciplinary Examination of the Monstrous in Contemporary Cultures: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures Stang, Sarah; Meriläinen, Mikko; Blom, Joleen;

Monstrosity in Games and Play ? A Multidisciplinary Examination of the Monstrous in Contemporary Cultures: A Multidisciplinary Examination of the Monstrous in Contemporary Cultures

Amsterdam University Press, 2024
Hardback 59 325 HUF



Cocktails and Consoles: 75 Video Game-Inspired Drinks to Level Up Your Game Night Eells, Elias;

Cocktails and Consoles: 75 Video Game-Inspired Drinks to Level Up Your Game Night

Running Press Adult, 2024
Hardback 10 500 HUF



Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment Schreier, Jason;

Play Nice: The Rise, Fall, and Future Of Blizzard Entertainment

Grand Central Publishing, 2024
Hardback 15 750 HUF



How to Win At Chess: The Ultimate Guide for Beginners and Beyond Rozman, Levy; GothamChess;

How to Win At Chess: The Ultimate Guide for Beginners and Beyond

Particular Books, 2023
Hardback 10 500 HUF



Level Up 2025

Level Up 2025

Scholastic, 2024
Paperback 6 819 HUF



Minecraft: The Voyage Fry, Jason;

Minecraft: The Voyage

Penguin, 2024
Paperback 4 719 HUF



Made in Asia/America: Why Video Games Were Never (Really) about Us Patterson, Christopher B.; Fickle, Tara; (ed.)

Made in Asia/America: Why Video Games Were Never (Really) about Us

Duke University Press Books, 2024
Hardback 49 875 HUF



Made in Asia/America: Why Video Games Were Never (Really) about Us Patterson, Christopher B.; Fickle, Tara; (ed.)

Made in Asia/America: Why Video Games Were Never (Really) about Us

Duke University Press Books, 2024
Paperback 12 594 HUF



Deluxe Minecraft Builder's Guide

Deluxe Minecraft Builder's Guide

Scholastic, 2024
Paperback 4 719 HUF



Level Up 2024

Level Up 2024

Scholastic, 2023
Paperback 6 819 HUF



Digital Game Culture in Korea: The Social at Play Chee, Florence M.;

Digital Game Culture in Korea: The Social at Play

Lexington Books, 2023
Hardback 36 225 HUF



The Pop Theology of Videogames: Producing and Playing with Religion de Wildt, Lars;

The Pop Theology of Videogames: Producing and Playing with Religion

Amsterdam University Press, 2023
Hardback 50 400 HUF



The 100 Greatest Console Video Games: 1988â1998 Weiss, Brett;

The 100 Greatest Console Video Games: 1988â1998

Schiffer, 2023
Hardback 19 419 HUF



Ancient Greece and Rome in Videogames: Representation, Play, Transmedia Clare, Ross;

Ancient Greece and Rome in Videogames: Representation, Play, Transmedia

Bloomsbury Academic, 2023
Paperback 15 219 HUF



On-Screen Language in Video Games: A Translation Perspective Deckert, MikoBaj; Hejduk, Krzysztof;

On-Screen Language in Video Games: A Translation Perspective

Cambridge University Press, 2022
Paperback 8 925 HUF



TommyInnit Says...The Quote Book: THE SUNDAY TIMES BESTSELLER Simons, Tom; Gold, Will;

TommyInnit Says...The Quote Book: THE SUNDAY TIMES BESTSELLER

Quercus, 2022
Hardback 7 869 HUF



Monster Kids: How Pokémon Taught a Generation to Catch Them All Dockery, Daniel;

Monster Kids: How Pokémon Taught a Generation to Catch Them All

Running Press Adult, 2022
Paperback 7 869 HUF



Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West Moher, Aidan;

Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West

Running Press Adult, 2022
Paperback 7 869 HUF



The Ultimate RPG Character Backstory Guide: Expanded Genres Edition: Prompts and Activities to Create Compelling Characters for Horror, Sci-Fi, X-Punk, and More D?Amato, James;

The Ultimate RPG Character Backstory Guide: Expanded Genres Edition: Prompts and Activities to Create Compelling Characters for Horror, Sci-Fi, X-Punk, and More

Adams Media, 2022
Paperback 5 769 HUF



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