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Search Term: Topics: Programming >> Game planning,

Number of matches: 1 064

Programming

Critical Perspectives on Esports Hofmann, Annette R.; Camara, Pascal Mamudou; (ed.)

Critical Perspectives on Esports

Routledge, 2024
Hardback 69 032 HUF



Anatomy of Game Design Smith, Tom;

Anatomy of Game Design

CRC Press, 2024
Hardback 48 573 HUF



Anatomy of Game Design Smith, Tom;

Anatomy of Game Design

CRC Press, 2024
Paperback 18 914 HUF



Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination Morgan, Rob;

Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination

CRC Press, 2024
Hardback 61 362 HUF



Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination Morgan, Rob;

Storytelling for Spatial Computing and Mixed Reality: The Art of Augmenting Imagination

CRC Press, 2024
Paperback 23 005 HUF



Ilett, Daniel;

Erstellung hochwertiger Shader für Unity?: Verwendung von Shader Graphs und HLSL Shaders

Springer Vieweg, 2025
Paperback 15 048 HUF



World Design for 2D Action-Adventures: Level Design Practices Totten, Christopher W.; Sandoval, Adrian;

World Design for 2D Action-Adventures: Level Design Practices

CRC Press, 2024
Paperback 23 005 HUF



Fundamental Level Design and Analysis: A to B Beardwood, Michael;

Fundamental Level Design and Analysis: A to B

CRC Press, 2024
Hardback 61 362 HUF



Fundamental Level Design and Analysis: A to B Beardwood, Michael;

Fundamental Level Design and Analysis: A to B

CRC Press, 2024
Paperback 23 005 HUF



World Design for 2D Action-Adventures: Level Design Practices Totten, Christopher W.; Sandoval, Adrian;

World Design for 2D Action-Adventures: Level Design Practices

CRC Press, 2024
Hardback 61 362 HUF



Game Narrative Design and UX Fundamentals: Tools for Player-Centric Storytelling Rindo, Abigail;

Game Narrative Design and UX Fundamentals: Tools for Player-Centric Storytelling

CRC Press, 2024
Hardback 61 362 HUF



Game Narrative Design and UX Fundamentals: Tools for Player-Centric Storytelling Rindo, Abigail;

Game Narrative Design and UX Fundamentals: Tools for Player-Centric Storytelling

CRC Press, 2024
Paperback 23 005 HUF



Demystifying Creativity: On Originality in Game Development Mesmar, Fawzi;

Demystifying Creativity: On Originality in Game Development

CRC Press, 2024
Hardback 48 573 HUF



Demystifying Creativity: On Originality in Game Development Mesmar, Fawzi;

Demystifying Creativity: On Originality in Game Development

CRC Press, 2024
Paperback 18 914 HUF



Clockwork Game Design Burgun, Keith;

Clockwork Game Design

CRC Press, 2024
Hardback 58 805 HUF



Clockwork Game Design Burgun, Keith;

Clockwork Game Design

CRC Press, 2024
Paperback 23 005 HUF



Game Design Deep Dive: Real-Time Strategy Bycer, Joshua;

Game Design Deep Dive: Real-Time Strategy

CRC Press, 2024
Hardback 58 805 HUF



Game Design Deep Dive: Real-Time Strategy Bycer, Joshua;

Game Design Deep Dive: Real-Time Strategy

CRC Press, 2024
Paperback 23 005 HUF



Hui, Vincent; Scavnicky, Ryan; Estrina, Tatiana; (ed.)

Architecture and Videogames: Intersecting Worlds

Routledge, 2024
Paperback 16 869 HUF



Hui, Vincent; Scavnicky, Ryan; Estrina, Tatiana; (ed.)

Architecture and Videogames: Intersecting Worlds

Routledge, 2024
Hardback 69 032 HUF



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