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Search Term: Topics: Programming >> Game planning,

Number of matches: 1 087

Programming

Critical Perspectives on Esports Hofmann, Annette R.; Camara, Pascal Mamudou; (ed.)

Critical Perspectives on Esports

Routledge, 2024
Hardback 76 125 HUF



Eugene Jarvis: King of the Arcade Payne, Matthew Thomas;

Eugene Jarvis: King of the Arcade

Bloomsbury Academic, 2025
Hardback 47 250 HUF



Eugene Jarvis: King of the Arcade Payne, Matthew Thomas;

Eugene Jarvis: King of the Arcade

Bloomsbury Academic, 2025
Paperback 11 544 HUF



The Metal Gear Solid Series: Critical Essays and New Perspectives Kielich, Steven; Hall, Chris; (ed.)

The Metal Gear Solid Series: Critical Essays and New Perspectives

Bloomsbury Academic, 2025
Hardback 49 875 HUF



Hui, Vincent; Scavnicky, Ryan; Estrina, Tatiana; (ed.)

Architecture and Videogames: Intersecting Worlds

Routledge, 2025
Paperback 18 894 HUF



Hui, Vincent; Scavnicky, Ryan; Estrina, Tatiana; (ed.)

Architecture and Videogames: Intersecting Worlds

Routledge, 2025
Hardback 76 125 HUF



Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators Caldwell, Craig;

Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators

CRC Press, 2025
Paperback 25 719 HUF



Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators Caldwell, Craig;

Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and XR Creators

CRC Press, 2025
Hardback 65 625 HUF



Game AI Uncovered: Volume Three Roberts, Paul; (ed.)

Game AI Uncovered: Volume Three

CRC Press, 2025
Paperback 25 719 HUF



Game AI Uncovered: Volume Three Roberts, Paul; (ed.)

Game AI Uncovered: Volume Three

CRC Press, 2025
Hardback 68 250 HUF



Mastering Technical Art in Unreal Engine: World Building Penninck, Greg; Butler, Stuart;

Mastering Technical Art in Unreal Engine: World Building

CRC Press, 2025
Hardback 68 250 HUF



Mastering Technical Art in Unreal Engine: Materials and VFX Penninck, Greg; Butler, Stuart;

Mastering Technical Art in Unreal Engine: Materials and VFX

CRC Press, 2025
Hardback 68 250 HUF



Mastering Technical Art in Unreal Engine: World Building Penninck, Greg; Butler, Stuart;

Mastering Technical Art in Unreal Engine: World Building

CRC Press, 2025
Paperback 25 719 HUF



Cardboard Ghosts: Using Physical Games to Model and Critique Systems Holland, Amabel;

Cardboard Ghosts: Using Physical Games to Model and Critique Systems

CRC Press, 2025
Paperback 25 719 HUF



Cardboard Ghosts: Using Physical Games to Model and Critique Systems Holland, Amabel;

Cardboard Ghosts: Using Physical Games to Model and Critique Systems

CRC Press, 2025
Hardback 65 625 HUF



Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials Sandham, Andy;

Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials

CRC Press, 2025
Hardback 68 250 HUF



Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials Sandham, Andy;

Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials

CRC Press, 2025
Paperback 25 719 HUF



Panorama of the Pandemic: A Phenomenological Inquiry Malhotra, Simi; Nagpal, Ruchi; George, Steven S;(ed.)

Panorama of the Pandemic: A Phenomenological Inquiry

Routledge India, 2025
Hardback 76 125 HUF



Malhotra, Simi; Nagpal, Ruchi; George, Steven S;(ed.)

Panorama of the Pandemic: A Phenomenological Inquiry

Routledge India, 2025
Paperback 23 094 HUF



Chow, Kenny K.N.;

Expressive Iteration: Designing for Meaningful Routines

Routledge, 2025
Paperback 22 569 HUF



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