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    Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor Devices

    Building iPhone OS Accessories by Maskrey, Ken;

    Use the iPhone Accessories API to Control and Monitor Devices

      • GET 8% OFF

      • The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
      • Publisher's listprice EUR 58.84
      • The price is estimated because at the time of ordering we do not know what conversion rates will apply to HUF / product currency when the book arrives. In case HUF is weaker, the price increases slightly, in case HUF is stronger, the price goes lower slightly.

        24 959 Ft (23 771 Ft + 5% VAT)
      • Discount 8% (cc. 1 997 Ft off)
      • Discounted price 22 963 Ft (21 869 Ft + 5% VAT)

    24 959 Ft

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    Availability

    Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
    Not in stock at Prospero.

    Why don't you give exact delivery time?

    Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.

    Product details:

    • Edition number 1st ed.
    • Publisher Apress
    • Date of Publication 1 June 2010
    • Number of Volumes 1 pieces, Book

    • ISBN 9781430229315
    • Binding Paperback
    • No. of pages328 pages
    • Size 235x191 mm
    • Weight 621 g
    • Language English
    • Illustrations 328 p.
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    Long description:

    This book provides a serious, in-depth look at Apple's External Accessory framework and the iPhone Accessories API. You'll learn how to create new, integrated solutions that combine iPhone apps with dedicated hardware.


    The iPhone OS Accessories API expands the opportunities for innovative iPhone developers, allowing you to control and monitor external devices, whether you've built them yourself or obtained them from a third party.

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    Table of Contents:

    What is an Accessory?.- Accessory Overview.- EAAccessory Framework.- EA Framework Design Patterns.- Project Walkthrough.- The Game Controller.- Specifying a Pong Game.- Coding a Pong Game.- Adding the Game Controller.- Improving the Design.- Apple Developer Programs.- Designing an Accessory.- Hardware Design.- Firmware.- Everything Else.

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