ISBN13: | 9781032467665 |
ISBN10: | 1032467665 |
Binding: | Hardback |
No. of pages: | 208 pages |
Size: | 234x156 mm |
Weight: | 544 g |
Language: | English |
Illustrations: | 4 Illustrations, black & white; 2 Halftones, black & white; 2 Line drawings, black & white; 2 Tables, black & white |
756 |
Computer Graphics Softwares
Computer games
Arts in general
Sports, physical education in general
Game planning
Media and communication science in general
Computer Graphics Softwares (charity campaign)
Computer games (charity campaign)
Arts in general (charity campaign)
Sports, physical education in general (charity campaign)
Game planning (charity campaign)
Media and communication science in general (charity campaign)
Critical Perspectives on Esports
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This book offers new, multi-disciplinary perspectives on esports, one of the most rapidly growing sectors in the sport and leisure industries.
This book offers new, multidisciplinary perspectives on esports, one of the most rapidly growing sectors in the sports and leisure industries.
Drawing on sociology, philosophy, education, business, economics, and sports science, this book considers the rise of esports, its impact on sports and society more widely, and the direction of travel for esports in the future. Featuring cutting-edge work from researchers in Europe, North America, and Asia, this book explores definitions of ?esport? and ?virtual sport,? and the philosophical basis by which we understand movement and embodiment in the context of digital gaming. It considers the health and well-being needs of esports athletes, across physical, mental, and social dimensions, as well as how nutrition and training relate to performance and injury prevention. This book also considers the economics of the esports industry and how the concept of sportification can be used to describe esports? development, as well as the challenges and debates surrounding gender and representation in esports. A final section of this book looks at esports in education, in schools and universities, and considers the future of esports for a generation of digital natives.
This book makes a useful contribution to the growing body of knowledge on esports and should be a thought-provoking read for anybody with an interest in sports studies, gaming, or the impact of technology on wider society.
1 Introduction
ANNETTE R. HOFMANN AND PASCAL MAMUDOU CAMARA
PART I
Philosophical and Sociological Approaches
2 An Analytical Perspective on Esports, ?Virtual Sports,? and the Olympic Virtual Series
JIM PARRY AND JACOB GIESBRECHT
3 A Phenomenological Perspective on Embodiment in Sports and Esports
IRENA MARTÍNKOVÁ AND QIAN WANG
4 How Real Is Virtual Reality? Reflections on Sport in Virtual Realities
JANNIKA M. JOHN, PAOLO RIATTI, AND ANSGAR THIEL
5 Esports and Sportification: A View From Sweden
DANIEL SVENSSON AND DANIEL PARGMAN
PART II
Economic Insights
6 The Economics of Esports
MARKUS BREUER AND FRANK DAUMANN
PART III
Health Issues
7 Health Impacts and Implications for Esports
DAVID LEGG
8 Physical and Physiological Implications of Esports
TAKASHI MATSUI
PART IV
Gender and Esports
9 A Critical Review of Esports and Music From a Gender Perspective
EULALIA FEBRER COLL
PART V
Esports and Education
10 Esports in Norwegian Upper Secondary Education: Integration, Challenges, and Opportunities in the 21st Century
AAGE RADMANN AND PER MIDTHAUGEN
11 Esports and Physical Education: A Relationship Like Cat and Dog?
ANNETTE R. HOFMANN
12 Collegiate Esports in South Korea and the United States:
Origins and Governance
LARS DZIKUS AND YOONKYU SONG
13 Future Directions and Research Practice
DINA GENTILE