Great Games Need Great Leaders - Dyet, Matthew John; - Prospero Internet Bookshop

Great Games Need Great Leaders: Multiclassing to Lead Game Development Teams
 
Product details:

ISBN13:9781032556642
ISBN10:1032556641
Binding:Hardback
No. of pages:232 pages
Size:234x156 mm
Weight:589 g
Language:English
675
Category:

Great Games Need Great Leaders

Multiclassing to Lead Game Development Teams
 
Edition number: 1
Publisher: CRC Press
Date of Publication:
 
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Publisher's listprice:
GBP 120.00
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63 000 HUF (60 000 HUF + 5% VAT)
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  Piece(s)

 
Short description:

This book brings together the knowledge and perspectives of numerous games industry leaders and practitioners to show how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better and provides tools for the reader to use in their own professional practice.


 

Long description:

This book brings together the knowledge and perspectives of numerous past and present games industry leaders and practitioners to form a clear picture of how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better in the games industry and provides a set of tools for the reader to use in their own professional practice.


Embark on a journey with this book to understand how great leaders help make great games. These leaders embrace change through a broad set of skills intended to empower and nurture the teams they find themselves responsible for. Through the lens of three fantasy roleplaying classes ? the Warrior, the Bard, and the Cleric ? readers will understand the wide variety of skills and considerations involved in leading game developers well. The book includes interviews with games industry leaders including: Anna Barham, Dr Raffael Boccamazzo, Branden Buffalo, Jetha Chan, Alayna Cole, Luke Dicken, Amy Louise Doherty, Osama Dorias, Megan Fox, Keith Fuller, Jason Imms, Jonathan Jennings, Dr JC Lau, Jean Leggett, Dr Marija Koprivica Lelićanin, Emily MacMahon, Lazar Mesaros, Chima Denzel Ngerem, Damon Reece, Liana Ruppert, Camden Stoddard, Anthony Sweet, and Zenuel.


This book will be of great interest to anybody curious about or currently working in games development.

Table of Contents:

Prologue


Part 1 Leadership


Chapter 1.1 ? Fundamentals


Chapter 1.2 ? Multiclassing


Part 2 The Warrior


Chapter 2.1 ? Acting


Chapter 2.2 ? Enabling


Part 3 The Bard


Chapter 3.1 ? Speaking


Chapter 3.2 ? Inspiring


Part 4 The Cleric


Chapter 4.1 ? Feeling


Chapter 4.2 ? Knowing


Epilogue