ISBN13: | 9781032411125 |
ISBN10: | 10324111211 |
Binding: | Paperback |
No. of pages: | 136 pages |
Size: | 216x138 mm |
Language: | English |
Illustrations: | 4 Illustrations, black & white; 4 Halftones, black & white |
700 |
Computer Graphics Softwares
Board games
The Enlightenment, Romanticism, The Realist Age
Further readings in History
Game planning
Cultural studies
Computer Graphics Softwares (charity campaign)
Board games (charity campaign)
The Enlightenment, Romanticism, The Realist Age (charity campaign)
Further readings in History (charity campaign)
Game planning (charity campaign)
Cultural studies (charity campaign)
Heritage, Memory and Identity in Postcolonial Board Games
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Heritage, Memory and Identity in Postcolonial Board Games is a unique edited collection that explores the interplay of heritage, memory, identity and history within postcolonial board games and their surrounding paratexts. It also examines critiques of these games within the gamer communities and beyond.
Heritage, Memory and Identity in Postcolonial Board Games is a unique edited collection that explores the interplay of heritage, memory, identity and history within postcolonial board games and their surrounding paratexts. It also examines critiques of these games within the gamer communities and beyond.
Drawing on a range of international contributions, examples and case studies, this book shows how colonialism-themed games work as representations of the past that are influenced by existing heritage narratives and discourses. It also considers the implications of using colonial histories in games and its impact on its audience, the games? players.
Heritage, Memory and Identity in Postcolonial Board Games will be relevant to scholars and postgraduate students in the fields of game studies, game design or development, heritage studies, postcolonial criticism, media studies, and history. It will also be beneficial to practicing game developers.
1. An Introduction to Board Games in Postcolonial Game Studies; 2. "Two, Three? Many Vietnams". Anti-Colonial Struggle, Postcolonialism and Counterinsurgency in Historical Board Games; 3. Design Elements in Postcolonial Commercial Historical Board Wargames; 4. Colonialist and Anti-Colonialist Play in Spirit Island: A Ludo-Textual Analysis; 5. Unearthing Ancient Roots? Recognizing and Redefining Mexican Identity through Board Games; 6. The Brazilian (Gamer) Culture through the Lenses of Nostalgia: An Analysis of Brazil: Imperial; 7. Heritagisation and Heritage Conflict: The Finnish Afrikan tähti Board Game and its Change to Contested Heritage, 1951?2021; 8. No Meeples for Scramble for Africa. Online Debates on Playing Historical Trauma
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