
Immersive Virtual Reality for a Building Occupant-Centric Design
Defining, Validating and Applying an Innovative Framework
Series: Digital Innovations in Architecture, Engineering and Construction;
- Publisher's listprice EUR 171.19
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Availability
Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
Not in stock at Prospero.
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Delivery time is estimated on our previous experiences. We give estimations only, because we order from outside Hungary, and the delivery time mainly depends on how quickly the publisher supplies the book. Faster or slower deliveries both happen, but we do our best to supply as quickly as possible.
Product details:
- Edition number 2024
- Publisher Springer
- Date of Publication 22 July 2024
- Number of Volumes 1 pieces, Book
- ISBN 9783031660276
- Binding Hardback
- No. of pages76 pages
- Size 235x155 mm
- Language English
- Illustrations 7 Illustrations, black & white; 25 Illustrations, color 631
Categories
Short description:
This book discusses the cutting-edge intersection of Immersive Virtual Reality (IVR) and research on building occupants. It presents an innovative way of using IVR to revolutionise the comprehension of human-dimension responses to indoor built environments. A robust, innovative, and sequential protocol is defined and validated with a Virtual Environment against a real-world counterpart to provide readers with methodological approaches suitable for carrying out rigorous experimental research in building occupant research. This comprehensive guide provides also practical applications of the proposed guidelines to show the potential and effectiveness of IVR for conducting studies in different indoor environmental conditions in a multi-sensory approach. The book serves as a resource for researchers who want to exploit the full potential of VR in collecting reliable data useful for understanding human dimensions within built environments.
MoreLong description:
This book discusses the cutting-edge intersection of Immersive Virtual Reality (IVR) and research on building occupants. It presents an innovative way of using IVR to revolutionise the comprehension of human-dimension responses to indoor built environments. A robust, innovative, and sequential protocol is defined and validated with a Virtual Environment against a real-world counterpart to provide readers with methodological approaches suitable for carrying out rigorous experimental research in building occupant research. This comprehensive guide provides also practical applications of the proposed guidelines to show the potential and effectiveness of IVR for conducting studies in different indoor environmental conditions in a multi-sensory approach. The book serves as a resource for researchers who want to exploit the full potential of VR in collecting reliable data useful for understanding human dimensions within built environments.
MoreTable of Contents:
Introduction.- Building Occupant Research.- Immersive Virtual Reality in Buildings Occupant Research.- Definition of Framework and Guidelines for IVR Applications.- Validation of the Framework and IVR.- Successful Application of the Framework for Building Occupant Research.- Conclusion and Perspectives.
More