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Product details:
ISBN13: | 9781350359260 |
ISBN10: | 1350359262 |
Binding: | Paperback |
No. of pages: | pages |
Size: | 234x156 mm |
Language: | English |
700 |
Category:
Story Thinking and the Real-world Applications of Sci-Fi and Fantasy Writing
Publisher: Bloomsbury Academic
Date of Publication: 20 February 2025
Number of Volumes: Paperback
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Long description:
In the 21st century, the rapid advance of technology and the existential threat of climate breakdown mean the real world increasingly resembles something out of fiction, filled with ambiguity and uncertainty. Such challenges need imaginative, creative solutions. To find them, teams of experts must pool their knowledge, make new connections, and forge paths forward.
In Story Thinking, award-winning authors Helen Marshall, Kim Wilkins, and Lisa Bennett show how the principles of science fiction and fantasy writing - which speculate about and imagine different futures, people, and worlds - can enrich research in such areas as government policy, technology innovation, and healthcare within universities and various industries. When transferred to research, story thinking as a method can help to build teams with a shared sense of purpose, offer new patterns of thought for improvisation, rapid perspective shifts, worldbuilding, pleasure and playfulness. Split into two parts - conceptualizing story thinking and story thinking as it has been employed in the field - Marshall, Wilkins and Bennett bring together theories of creativity from business, psychology, futures studies, gaming, and medicine among others, with 4 key practices from SFF storytelling - envisioning, engaging, inhabiting, and empathizing. They then provide practical tools for collaborative problem solving alongside case studies of their own successful applications of Story Thinking in various fields, including defense innovation and future scenario modelling with world governments; developing empathy and enhancing well-being in medical education; designing gaming and simulation tools for researchers; and futureproofing digital identity technologies with the UNHCR, the agency responsible for protecting and aiding refugees
Showing how writing can be adapted for new and exciting contexts, Story Thinking bridges the gap between the humanities and outside fields and lays the foundations for more creative approaches that more deeply engage in the process of making a better future.
In Story Thinking, award-winning authors Helen Marshall, Kim Wilkins, and Lisa Bennett show how the principles of science fiction and fantasy writing - which speculate about and imagine different futures, people, and worlds - can enrich research in such areas as government policy, technology innovation, and healthcare within universities and various industries. When transferred to research, story thinking as a method can help to build teams with a shared sense of purpose, offer new patterns of thought for improvisation, rapid perspective shifts, worldbuilding, pleasure and playfulness. Split into two parts - conceptualizing story thinking and story thinking as it has been employed in the field - Marshall, Wilkins and Bennett bring together theories of creativity from business, psychology, futures studies, gaming, and medicine among others, with 4 key practices from SFF storytelling - envisioning, engaging, inhabiting, and empathizing. They then provide practical tools for collaborative problem solving alongside case studies of their own successful applications of Story Thinking in various fields, including defense innovation and future scenario modelling with world governments; developing empathy and enhancing well-being in medical education; designing gaming and simulation tools for researchers; and futureproofing digital identity technologies with the UNHCR, the agency responsible for protecting and aiding refugees
Showing how writing can be adapted for new and exciting contexts, Story Thinking bridges the gap between the humanities and outside fields and lays the foundations for more creative approaches that more deeply engage in the process of making a better future.
Table of Contents:
Introduction - Thinking in Stories
Chapter One - Inhabit: Storyworlds and the Rules of the Game
Chapter Two - Envision: Epic Wins and Nasty Surprises
Chapter Three - Empathize: Imagining Extraordinary Inner Lives
Chapter Four - Engage: Magic Words that Build Connection and understanding
Chapter Five - Risk, Safety and a Magic Circle of Awesomeness
Chapter Six - Affinity, Inclusion and Forging Fellowships
Chapter Seven - The Dungeon Master's Guide
Conclusion - Victory at the Gates Story Thinking's Non-tangible Outcomes
Index
Chapter One - Inhabit: Storyworlds and the Rules of the Game
Chapter Two - Envision: Epic Wins and Nasty Surprises
Chapter Three - Empathize: Imagining Extraordinary Inner Lives
Chapter Four - Engage: Magic Words that Build Connection and understanding
Chapter Five - Risk, Safety and a Magic Circle of Awesomeness
Chapter Six - Affinity, Inclusion and Forging Fellowships
Chapter Seven - The Dungeon Master's Guide
Conclusion - Victory at the Gates Story Thinking's Non-tangible Outcomes
Index