Product details:
ISBN13: | 9781501368646 |
ISBN10: | 1501368648 |
Binding: | Hardback |
No. of pages: | 272 pages |
Size: | 215x139 mm |
Language: | English |
Illustrations: | 15 bw illus |
570 |
Category:
Optimization, linear programming, game theory
Computer games
Further readings in games
Media and communication science in general
Optimization, linear programming, game theory (charity campaign)
Computer games (charity campaign)
Further readings in games (charity campaign)
Media and communication science in general (charity campaign)
The History and Allure of Interactive Visual Novels
Series:
Approaches to Digital Game Studies;
Publisher: Bloomsbury Academic
Date of Publication: 13 July 2023
Number of Volumes: Hardback
Normal price:
Publisher's listprice:
GBP 90.00
GBP 90.00
Your price:
36 817 (35 064 HUF + 5% VAT )
discount is: 20% (approx 9 204 HUF off)
Discount is valid until: 31 December 2024
The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
Click here to subscribe.
Click here to subscribe.
Availability:
printed on demand
Can't you provide more accurate information?
Long description:
Visual novels (VNs), a ludic video game genre that pairs textual fiction stories with anime-like images and varying degrees of interactivity, have increased in popularity among Western audiences in recent years. Despite originating in Japan, these stories have made their way into global culture as a genre accessible for both play and creation with wide-ranging themes from horror and loneliness to sexuality.
The History and Allure of Interactive Visual Novels begins with a comprehensive overview of the visual novel genre and the cultural evolution that led to its rise, then explains the tropes and appeal of subgenres like bishojo (cute girl games), detective games, horror, and eroge (erotic games). Finally, the book explores the future of the genre in both user-generated games and games from other genres that liberally borrow both narrative and ludological themes from visual novels.
Whether you're a long-standing fan of the genre or a newcomer looking for a fresh experience, The History and Allure of Interactive Visual Novels will provide an accessible and critically engaging overview of a genre that is rich in storytelling yet often overlooked.
The History and Allure of Interactive Visual Novels begins with a comprehensive overview of the visual novel genre and the cultural evolution that led to its rise, then explains the tropes and appeal of subgenres like bishojo (cute girl games), detective games, horror, and eroge (erotic games). Finally, the book explores the future of the genre in both user-generated games and games from other genres that liberally borrow both narrative and ludological themes from visual novels.
Whether you're a long-standing fan of the genre or a newcomer looking for a fresh experience, The History and Allure of Interactive Visual Novels will provide an accessible and critically engaging overview of a genre that is rich in storytelling yet often overlooked.