The Phenomenology of Real and Virtual Places - Champion, Erik Malcolm; (ed.) - Prospero Internet Bookshop

The Phenomenology of Real and Virtual Places
 
Product details:

ISBN13:9781032094366
ISBN10:1032094362
Binding:Paperback
No. of pages:262 pages
Size:229x152 mm
Weight:362 g
Language:English
Illustrations: 6 Illustrations, black & white
233
Category:

The Phenomenology of Real and Virtual Places

 
Edition number: 1
Publisher: Routledge
Date of Publication:
 
Normal price:

Publisher's listprice:
GBP 41.99
Estimated price in HUF:
21 251 HUF (20 239 HUF + 5% VAT)
Why estimated?
 
Your price:

19 126 (18 215 HUF + 5% VAT )
discount is: 10% (approx 2 125 HUF off)
The discount is only available for 'Alert of Favourite Topics' newsletter recipients.
Click here to subscribe.
 
Availability:

Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 3-5 weeks.
Not in stock at Prospero.
Can't you provide more accurate information?
 
  Piece(s)

 
Short description:

This collection explores the history and usefulness of phenomenology for the study of virtual places. These essays from philosophers, cultural geographers, designers, architects, and archaeologists advance the connection between phenomenology and the study of virtual place.

Long description:

This collection of essays explores the history, implications, and usefulness of phenomenology for the study of real and virtual places. While the influence of phenomenology on architecture and urban design has been widely acknowledged, its effect on the design of virtual places and environments has yet to be exposed to critical reflection. These essays from philosophers, cultural geographers, designers, architects, and archaeologists advance the connection between phenomenology and the study of place. The book features historical interpretations on this topic, as well as context-specific and place-centric applications that will appeal to a wide range of scholars across disciplinary boundaries. The ultimate aim of this book is to provide more helpful and precise definitions of phenomenology that shed light on its growth as a philosophical framework and on its development in other disciplines concerned with the experience of place.

Table of Contents:

Foreword



Jeff Malpas





Introduction



Erik Champion



1. The Inconspicuous Familiarity of Landscape



Ted Relph



2. Landscape Archaeology in Skyrim VR



Andrew Reinhard



3. The Efficacy of Phenomenology for Investigating Place with Locative Media



Leighton Evans



4. Postphenomenology and "Places"



Don Ihde



5. Virtual Place and Virtualized Place



Bruce Janz



6. Transactions in virtual places: Sharing and excess in blockchain worlds



Richard Coyne



7. The Kyoto School Philosophy on Place: Nishida and Ueda-John



W.M. Krummel



8. Phenomenology of Place and Space in our Epoch: Thinking along Heideggerian Pathways



Nader El-Bizri



9. Norberg-Schulz: Culture, Presence and a Sense of Virtual Place



Erik Champion



10. Heidegger?s Building Dwelling Thinking in terms of Minecraft



Tobias Holischka



11. Cézanne, Merleau-Ponty, and Questions for Augmented Reality



Patricia Locke



12. The Place of Others: Merleau-Ponty and the Interpersonal Origins of Adult Experience



Susan Bredlau



13. "The Place was not a Place": A Critical Phenomenology of Forced Displacement



Neil Vallelly



14. Virtual Dark Tourism in The Town of Light



Florence Smith Nicholls