The Phenomenology of Real and Virtual Places - Champion, Erik Malcolm; (ed.) - Prospero Internet Bookshop

The Phenomenology of Real and Virtual Places
 
Product details:

ISBN13:9781138094079
ISBN10:1138094072
Binding:Hardback
No. of pages:262 pages
Size:229x152 mm
Weight:498 g
Language:English
Illustrations: 6 Illustrations, black & white; 5 Halftones, black & white; 1 Tables, black & white
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The Phenomenology of Real and Virtual Places

 
Edition number: 1
Publisher: Routledge
Date of Publication:
 
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GBP 145.00
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73 384 HUF (69 890 HUF + 5% VAT)
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  Piece(s)

 
Short description:

This collection explores the history and usefulness of phenomenology for the study of virtual places. These essays from philosophers, cultural geographers, designers, architects, and archaeologists advance the connection between phenomenology and the study of virtual place.

Long description:

This collection of essays explores the history, implications, and usefulness of phenomenology for the study of real and virtual places. While the influence of phenomenology on architecture and urban design has been widely acknowledged, its effect on the design of virtual places and environments has yet to be exposed to critical reflection. These essays from philosophers, cultural geographers, designers, architects, and archaeologists advance the connection between phenomenology and the study of place. The book features historical interpretations on this topic, as well as context-specific and place-centric applications that will appeal to a wide range of scholars across disciplinary boundaries. The ultimate aim of this book is to provide more helpful and precise definitions of phenomenology that shed light on its growth as a philosophical framework and on its development in other disciplines concerned with the experience of place.

Table of Contents:

Foreword


Jeff Malpas



Introduction


Erik Champion


1. The Inconspicuous Familiarity of Landscape


Ted Relph


2. Landscape Archaeology in Skyrim VR


Andrew Reinhard


3. The Efficacy of Phenomenology for Investigating Place with Locative Media


Leighton Evans


4. Postphenomenology and "Places"


Don Ihde


5. Virtual Place and Virtualized Place


Bruce Janz


6. Transactions in virtual places: Sharing and excess in blockchain worlds


Richard Coyne


7. The Kyoto School Philosophy on Place: Nishida and Ueda-John


W.M. Krummel


8. Phenomenology of Place and Space in our Epoch: Thinking along Heideggerian Pathways


Nader El-Bizri


9. Norberg-Schulz: Culture, Presence and a Sense of Virtual Place


Erik Champion


10. Heidegger?s Building Dwelling Thinking in terms of Minecraft


Tobias Holischka


11. Cézanne, Merleau-Ponty, and Questions for Augmented Reality


Patricia Locke


12. The Place of Others: Merleau-Ponty and the Interpersonal Origins of Adult Experience


Susan Bredlau


13. "The Place was not a Place": A Critical Phenomenology of Forced Displacement


Neil Vallelly


14. Virtual Dark Tourism in The Town of Light


Florence Smith Nicholls