The Rapid Prototyping Game - Smith, Matthew; Peterson, Andrew; - Prospero Internet Bookshop

The Rapid Prototyping Game
 
Product details:

ISBN13:9780367639396
ISBN10:0367639394
Binding:Other published material
No. of pages:120 pages
Size:127x63 mm
Weight:510 g
Language:English
Illustrations: 120 Illustrations, color
248
Category:

The Rapid Prototyping Game

 
Edition number: 1
Publisher: CRC Press
Date of Publication:
Number of Volumes: Flash cards
 
Normal price:

Publisher's listprice:
GBP 22.99
Estimated price in HUF:
11 755 HUF (11 196 HUF + 5% VAT)
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Availability:

Estimated delivery time: In stock at the publisher, but not at Prospero's office. Delivery time approx. 2-3 weeks.
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  Piece(s)

 
Short description:

The Rapid Prototyping Game is designed to give players a formal structure for game creation. Using randomized Goals, Turn Orders, Themes, and Mechanics, players will design a new game. After the game is playable, players must react to an external iteration at least once, and then reflect on the entire process.

Long description:

The Rapid Prototyping Game provides a "systems design" vehicle where players can group basic game elements into manageable categories.  They then define and isolate specific elements so they can analyze how they interact with each other in a game they develop. Through gameplay, players are able to critically identify how adding, subtracting, or combining game elements can create dynamic changes in a game.??


The Rapid Prototyping Game will appeal to experienced game designers who are stuck in a rut, beginning game designers who need to learn how systems design and the iterative process works, and also to the educator who wants to introduce a "hands on approach" to the classroom.

Table of Contents:

Iteration


Mechanics


Reflection


 Turn Order