Video Game Audio - Hopkins, Christopher; - Prospero Internet Bookshop

Video Game Audio: A History, 1972-2020
 
Product details:

ISBN13:9781476674353
ISBN10:1476674353
Binding:Paperback
No. of pages: pages
Size:254x178 mm
Language:English
Illustrations: 115 photos
0
Category:

Video Game Audio

A History, 1972-2020
 
Publisher: McFarland
 
Normal price:

Publisher's listprice:
EUR 61.00
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26 004 HUF (24 766 HUF + 5% VAT)
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23 924 (22 785 HUF + 5% VAT )
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Short description:

From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition.

Long description:
From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.