Worldbuilding for Game Designers
Dee, Steve;
63 262 Ft
24 793 Ft
Playtesting Best Practices: Real World and Online
Backe, Chris;
Cardboard Ghosts: Using Physical Games to Model and Critique Systems
Holland, Amabel;
Heritage, Memory and Identity in Postcolonial Board Games
Mochocki, Michal; (ed.)
10 116 Ft
Graphic Design for Board Games
Solis, Daniel;
24 287 Ft
Historical Simulation and Wargames: The Hexagon and the Sword
Masini, Riccardo;
43 013 Ft
Paper Time Machines: Critical Game Design and Historical Board Games
Suckling, Maurice W.;
Tabletop Game Accessibility: Meeple Centred Design
Heron, Michael James;
65 793 Ft
Thematic Integration in Board Game Design
Shipp, Sarah;
27 830 Ft
The Board Game Designer's Guide to Careers in the Industry
Slack, Joe;
17 202 Ft
45 543 Ft
The Board Game Designer's Guide to Getting Published: How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
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