Robert Pollok?s The Course of Time and Literary Theodicy in the Romantic Age: The Rise and Fall of a Christian Epic
Davis, Deryl;
19 732 Ft
The Imagined Arctic in Speculative Fiction
Leavenworth, Maria Lindgren;
20 238 Ft
Contemporaneity of the Mahabharata Narrative: Epic of the Moment
Bhattacharjee, Anirban; Sarkar, Dhrubajyoti; (ed.)
75 915 Ft
The Routledge Handbook of Role-Playing Game Studies
Zagal, José P.; Deterding, Sebastian; (ed.)
108 811 Ft
80 976 Ft
The Cyborg Caribbean: Techno-Dominance in Twenty-First-Century Cuban, Dominican, and Puerto Rican Science Fiction
Ginsburg, Samuel;
13 153 Ft
73 384 Ft
Ursula Le Guin's Earthsea
Plotz, John;
9 610 Ft
The Necessity of Young Adult Fiction: The Literary Agenda
Williams, Deborah Lindsay;
8 598 Ft
Gamification for Innovators and Entrepreneurs: Using Games to Drive Innovation and Facilitate Learning
Breuer, Henning; Bessant, John; Gudiksen, Sune;
14 825 Ft
Role-play as a Heritage Practice: Historical Larp, Tabletop RPG and Reenactment
Mochocki, Michal;
21 757 Ft
Evidence of Things Not Seen: Fantastical Blackness in Genre Fictions
Frederick, Rhonda D.;
15 177 Ft
Dark Scenes from Damaged Earth: The Gothic Anthropocene
Edwards, Justin D.; Graulund, Rune; Höglund, Johan; (ed.)
12 141 Ft
Storytelling for New Technologies and Platforms: A Writer?s Guide to Theme Parks, Virtual Reality, Board Games, Virtual Assistants, and More
Berger, Ross; (ed.)
63 262 Ft
22 769 Ft
Writing for Games: Theory and Practice
Nicklin, Hannah;
Quests: Design, Theory, and History in Games and Narratives
Howard, Jeff;
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