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    Game Development Concepts in C++: Elevate Your Skills with Unreal Engine

    Game Development Concepts in C++ by Moon, Sheikh Sohel;

    Elevate Your Skills with Unreal Engine

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      • Kiadói listaár EUR 60.98
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    Beszerezhetőség

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    A termék adatai:

    • Kiadás sorszáma First Edition
    • Kiadó Apress
    • Megjelenés dátuma 2025. június 18.
    • Kötetek száma 1 pieces, Book

    • ISBN 9798868813986
    • Kötéstípus Puhakötés
    • Terjedelem380 oldal
    • Méret 235x155 mm
    • Nyelv angol
    • Illusztrációk Approx. 380 p.
    • 700

    Kategóriák

    Rövid leírás:

    Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.


    Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++.


    By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.


    You will:



    • Understand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.

    • Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.

    • Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer.

    • See how different mechanics work together to create engaging gameplay experiences.

    Több

    Hosszú leírás:

    Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations.


    Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++.


    By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development.


     What You Will Learn



    • Understand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects.

    • Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity.

    • Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer.

    • See how different mechanics work together to create engaging gameplay experiences.
       


    Who Is This Book For


    Ideal for intermediate level game developers who have an understanding of Unreal Engine and have a set of basic programming skills in C++.

    Több

    Tartalomjegyzék:

    Chapter 1: Introduction.- Chapter 2: Collision Mechanics.- Chapter 3: Interaction Mechanics.- Chapter 4: Environmental Mechanics.- Chapter 5: Character Mechanics.- Chapter 6: Combat Mechanics.- Chapter 7: Physics and Dynamics.- Chapter 8: Audio and Visual Effects.- Chapter 9: AI and Pathfinding.- Chapter 10: Networking and Multiplayer.- Chapter 11: Advanced Mechanics.- Chapter 12: Case Studies.- Chapter 13: Appendices.

    Több