A termék adatai:
ISBN13: | 9780123750938 |
ISBN10: | 0123750938 |
Kötéstípus: | Puhakötés |
Terjedelem: | 200 oldal |
Méret: | 234x190 mm |
Súly: | 500 g |
Nyelv: | angol |
Illusztrációk: | 79 illustrations |
0 |
Témakör:
Számítógépes programozás általában
Objektum orientált programozás
Komputergrafikai szoftverek
Számítógépes modellezés és szimuláció
Az ember-gép kölcsönhatás
Fotóművészet
Fotózás
Fénykép, videó
Számítógépes programozás általában (karitatív célú kampány)
Objektum orientált programozás (karitatív célú kampány)
Komputergrafikai szoftverek (karitatív célú kampány)
Számítógépes modellezés és szimuláció (karitatív célú kampány)
Az ember-gép kölcsönhatás (karitatív célú kampány)
Fotóművészet (karitatív célú kampány)
Fotózás (karitatív célú kampány)
Fénykép, videó (karitatív célú kampány)
Light and Skin Interactions
Simulations for Computer Graphics Applications
Kiadó: Morgan Kaufmann
Megjelenés dátuma: 2010. május 4.
Normál ár:
Kiadói listaár:
EUR 44.95
EUR 44.95
Az Ön ára:
15 632 (14 887 Ft + 5% áfa )
Kedvezmény(ek): 20% (kb. 3 908 Ft)
A kedvezmény érvényes eddig: 2024. december 31.
A kedvezmény csak az 'Értesítés a kedvenc témákról' hírlevelünk címzettjeinek rendeléseire érvényes.
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Rövid leírás:
Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. Despite its wide scope of simulation approaches, the book's content is presented in a concise manner, focusing on relevant practical aspects. What's more, these approaches can be successfully applied to a wide range of additional materials, such as eye tissue, hair, and water.
Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. Despite its wide scope of simulation approaches, the book's content is presented in a concise manner, focusing on relevant practical aspects. What's more, these approaches can be successfully applied to a wide range of additional materials, such as eye tissue, hair, and water.
- Allows you to understand and predict the qualitative and quantitative behavior of complex natural systems
- A general background on tissue optics clarifies several confusing conceptual issues, saving you valuable time in the early stages of research
- Includes complete code and data sources for the BioSpec model
Hosszú leírás:
Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundamental biophysical processes that affect skin appearance, and reviews seminal related works aimed at applications in life and health sciences. It then examines four exemplary modeling approaches as well as definitive algorithms that can be used to generate realistic images depicting skin appearance. Despite its wide scope of simulation approaches, the book's content is presented in a concise manner, focusing on relevant practical aspects. What's more, these approaches can be successfully applied to a wide range of additional materials, such as eye tissue, hair, and water.
Tartalomjegyzék:
Chapter 1: Introduction Chapter 2: Light, Optics and Appearance Chapter 3: Image Synthesis ContextChapter 4: Bio-Optical Properties of Human Skin Chapter 5: Simulations in Health and Life Sciences Chapter 6: Biophysically Inspired ApproachChapter 7: First Principles Approach Chapter 8: Diffusion Approximation Approach Chapter 9: Simulation ChallengesChapter 10: Beyond Computer Graphics Applications