ISBN13: | 9783031501357 |
ISBN10: | 3031501357 |
Kötéstípus: | Puhakötés |
Terjedelem: | 309 oldal |
Méret: | 235x155 mm |
Nyelv: | angol |
Illusztrációk: | 77 Illustrations, black & white; 181 Illustrations, color |
700 |
Operációs rendszerek és grafikus felhasználói felületek
Az ember-gép kölcsönhatás
Az internetről általában
További könyvek a számítástechnika területén
Operációs rendszerek és grafikus felhasználói felületek (karitatív célú kampány)
Az ember-gép kölcsönhatás (karitatív célú kampány)
Az internetről általában (karitatív célú kampány)
További könyvek a számítástechnika területén (karitatív célú kampány)
Sketching in Human Computer Interaction
EUR 58.84
Kattintson ide a feliratkozáshoz
Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work ? yet it can bring multiple benefits to research and practice in multiple domains.
Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research.
This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques and applied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction.
Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work ? yet it can bring multiple benefits to research and practice in multiple domains.
Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research.
This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques andapplied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction.
Foreword.- Introduction.- The Humble Line.- Seeing the World in Icons.- Text, Connections and Colour,- People, Faces and Actions.- Exploring Visual Narratives.- Design, Fiction & Speculative Sketching.- Accessibility of Sketches.- Digital Sketching Techniques.- Remote Sketching.- Applying Sketching in Research & Practice.- Sketching with Other People.- The Future of Sketching.- Additional Resources and Community.