The Board Game Designer's Guide to Getting Published - Slack, Joe; - Prospero Internetes Könyváruház

The Board Game Designer's Guide to Getting Published: How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
 
A termék adatai:

ISBN13:9781032369891
ISBN10:1032369892
Kötéstípus:Keménykötés
Terjedelem:252 oldal
Méret:229x152 mm
Súly:460 g
Nyelv:angol
Illusztrációk: 4 Illustrations, black & white; 4 Halftones, black & white
531
Témakör:

The Board Game Designer's Guide to Getting Published

How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
 
Kiadás sorszáma: 1
Kiadó: CRC Press
Megjelenés dátuma:
 
Normál ár:

Kiadói listaár:
GBP 84.99
Becsült forint ár:
43 459 Ft (41 390 Ft + 5% áfa)
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Az Ön ára:

34 768 (33 112 Ft + 5% áfa )
Kedvezmény(ek): 20% (kb. 8 692 Ft)
A kedvezmény érvényes eddig: 2024. december 31.
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  példányt

 
Rövid leírás:

Making a great board game and pitching it to publishers are 2 completely different things. If you?ve got a game that you want to share with the world but don?t know what to do next, this book will help you navigate through exactly what steps to take.

Hosszú leírás:
1 best-selling author of The Board Game Designer?s Guide and 2 other books on game design. Joe has 4 games published (Zoo Year?s Eve, Kingdom's Candy: Monsters, Four Word Thinking, and King of Indecision) and another game he is self-publishing (Relics of Rajavihara).

Joe has also taught game design and development at Wilfrid Laurier University (near Toronto, Canada), and currently runs two online game design courses (the Board Game Design Course and the Creation to Publication Program) that he developed himself, along with a membership site for game designers.

Go to www.boardgamedesigncourse.com to check out his blog, resources, books, and courses for game designers. You can also see what games he?s currently working on at www.crazylikeabox.com.
Tartalomjegyzék:

Making a great board game and pitching it to publishers are two completely different things.



If you?ve got a game that you want to share with the world but don?t know what to do next, this book will help you navigate through exactly what steps to take.



You?ll discover:




  • How to find the right publisher



  • Exactly what publishers are looking for



  • How to create a sell sheet that will actually sell your game



  • How to negotiate the best deal and get paid more for your game



  • What to look out for in contracts to make sure you don?t get exploited



You?ll learn from Joe?s experiences as a full-time board game designer and instructor, along with tips and stories from a dozen other published designers, plus the exact things that publishers want. Direct from 16 established publishers.