ISBN13: | 9781032345710 |
ISBN10: | 1032345713 |
Kötéstípus: | Keménykötés |
Terjedelem: | 162 oldal |
Méret: | 234x156 mm |
Súly: | 453 g |
Nyelv: | angol |
Illusztrációk: | 13 Illustrations, black & white; 6 Illustrations, color; 2 Halftones, black & white; 1 Halftones, color; 11 Line drawings, black & white; 5 Line drawings, color; 17 Tables, black & white |
583 |
Komputergrafikai szoftverek
Számítógépes játékok
A művészetről általában
Integrált és egyéb szoftvercsomagok
A sport, testnevelés általában
További könyvek a játékok területén
Játéktervezés
Komputergrafikai szoftverek (karitatív célú kampány)
Számítógépes játékok (karitatív célú kampány)
A művészetről általában (karitatív célú kampány)
Integrált és egyéb szoftvercsomagok (karitatív célú kampány)
A sport, testnevelés általában (karitatív célú kampány)
További könyvek a játékok területén (karitatív célú kampány)
Játéktervezés (karitatív célú kampány)
The Science of Esports
GBP 135.00
Kattintson ide a feliratkozáshoz
A Prosperónál jelenleg nincsen raktáron.
The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition.
The Science of Esports draws from contemporary research and coach expertise to examine esports athlete health and performance from a range of disciplinary perspectives, including physiology, psychology, sociology, and nutrition. The rapid expansion of the esports industry has elevated competitive video gaming into the realm of high performance, requiring players, coaches, and practitioners to implement interdisciplinary approaches to performance support.
The book covers key topic areas such as:
- What esports is and similarities and differences to sport
- Game-specific training
- Physiological and psychological consideration for esports athletes
- Social aspects of player performance and the social environment of esports
- Esports coaching and structure of esports performance environments
- Technology and its use in esports
- Safeguarding, cheating, and gambling
This book includes worked examples and case studies to allow immediate implementation into practice for esports athletes and coaches. It summarises the current state of research to inform researchers and identify gaps in knowledge. This book is critical reading for students of esports and related courses. It serves as the first scientific resource designed to provide athletes, coaches, and practitioners with interdisciplinary insights into esports health and performance.
1. What is Esports?
2. Aspects of Game-Specific Training
3. Physiological Considerations for E-athletes
4. Psychological Considerations for Esports Athletes
5. Nutrition, Supplementation, and Regulation
6. Social Aspects of E-Athletes Performance
7. Structure of Esports Performance Environments
8. Esports Coaching and Support
9. Talent Identification and Development
10. Technology in Esports
11. Social Environment and Health in Esports
12. Safeguarding, Cheating, and Gambling
13. Key Considerations for the Future